Monday, October 31, 2016

Day 26

Today What I learned in game maker is how to debug code, today what I did in game maker today was I debugged a lot of code for some reason my game wasn't working with my step event and I couldn't figure it out and then, I finally figured it out what was wrong I accidentally deleted an important peace of code I needed for my game. Tomorrow what I'm doing in game maker is gonna try again and add a pause screen cause last time it didn't work.

Wednesday, October 26, 2016

Day 25

Today what I learned in game maker today I learned how to make a pause menu and have a save, exit, and resume. Today what I did in game maker today was is have a pause menu in my game and I also learned how to have a save, exit, and resume function. today what I'm doing in game maker tomorrow I'm gonna be bug fixing cause I;m having a lot of bugs lately so I'm gonna spend the day bug fixing.  

Tuesday, October 25, 2016

Day 24

Today what I learned in game maker today was how to make your enemy sprite drop health packs, I also did some bug fixing, and how to add dialog with a sing. Today what I did in game maker today was how to make your enemy slime drop loot like health packs and stuff, I also did some bug fixing with my enemy sprite movement, and I added sings into my game for dialog but the dialog isn't finished I'm still having some bugs with the sign and the dialog. Tomorrow what I'm doing in game maker tomorrow is working on my dialog.


 

Monday, October 24, 2016

Day 23

Today what I learned in game maker today was how to make a door and go between different rooms and did some bug fixing. Today what I did in game maker today was how to make a door in my game to go to different rooms and also what I did in game maker today was I did some bug fixing in my game cause when I went to the new room and went back I would spawn some where else in the level and my physics code didn't work anymore when I entered the new room so I had to fix that. What im doing in game maker next class is the enemy is able to drop loot.  

Thursday, October 20, 2016

Day 23

today what I learned in game maker today was I learned how to I learned how to fix my enemy movement. What I did in game maker today was how to fix my enemy's movement cause the slime sometimes would freak out and when  it would move it didn't look that good when the slime wouldn't face the same direction when he would be walking or chasing my player. What I'm doing on game maker tomorrow is able for my character able to change to different levels.

Tuesday, October 18, 2016

Day 22

Today what I learned in game maker today was how to debug code and add a leveling up system that increases your attack stamina and hp. and I also added a limiter on my dash so you can't spam the dash button. What I did in game maker today was add exp, add a limiter on my stamina. What I'm doing in game maker tomorrow is continue to debug on my game.

Monday, October 17, 2016

Day 21

Today what I learned in game maker today was how to make your enemy sprite able to to damage and be able to kill you. And what else I learned in game maker I learned how to add and draw stats for my player. What I did in game maker today was I made the enemy slime able to attack and able to kill my player and what else I did was draw my stats for my player so like hp, stamina and my level
what I'm doing in game maker tomorrow is I'm adding a leveling up system and experience that my player is able to get and the higher level he gets the more damage he does.


 

Friday, October 14, 2016

Day 20

Today what I learned in game maker today is how to have a better feel of your player in game maker, how to have a wander, chase, and idle state. What I did in game maker today was how to have your enemy character wander around if your not in ranged and when your in range it will chase you and I also did in game maker was work on my player movement so he wouldn't walk straight down and be looking to the left or right. And what I'm doing in game maker the next time is making my enemy spite able to attack my player sprite.




Thursday, October 13, 2016

Day 19

Today what I learned in game maker today was how to make a hit box and create it in my game and damage the enemy slime and I also learned how to add knock back. Today what I did in game maker today was add a hit box and damage the enemy slime and how to add knock back to the enemy sprite. and what I'm doing in game maker tomorrow is working on my sprites and having a better feel to the character and control over the sprite.






Wednesday, October 12, 2016

Day 18

Today what I did in game maker today was I added enemy's, attack animation, depth code, and some bug fixing. What I learned in game maker today was how to use the parent code so my sprites can receive code it makes it faster when I add new sprites to me game, and I learned how to add a attack animation  and what I'm doing in game maker tomorrow is hitboxes, and knockback.











Tuesday, October 11, 2016

Day 17

What I learned in game maker today was how to add a Xbox controller to my game so I'm able to use key board or controller and I all so learned how to add a dash effect and have a fading trail or my character. What I did in game maker today was add a dash effect and dash state and add Xbox controls what I'm doing tomorrow in game maker is adding enemy's.








Thursday, October 6, 2016

Day 16

Today what I did in game maker today was I rewrite all my step code into a scripted code to make it easier to change things and to save me time, and what I learned today was how to call on scripts and create them in a create event and how to slow down your sprite when it move diagonal and tomorrow what I'm doing in game maker is game pad input.



Wednesday, October 5, 2016

Day 15 New game

Today what I learned in game maker today was image index, animating sprites, local variables, image speed, room views how to make the camera follow you player, and how to make writing code faster and more efficient. What I did today in game maker was make the camera follow my player, have an animation, able to walk and have a collation code so he isn't able to walk through walls. and tomorrow what I'm doing in game maker is continue working on my game.



   

Tuesday, October 4, 2016

Day 14

Today what I did in game maker today was I finished up my game and I started on my new game its gonna be an RPG game and what I learned in game maker was how to get a pause menu screen.

Monday, October 3, 2016

Day 13

Today what I did in game maker today was I was trying to figure out how to add an explosion when the missile hits the enemy but I couldn't find the code and I tried writing it my self and what I learned in game maker is how to switch back and forth through rooms and tomorrow what I'm doing in game maker tomorrow is the same thing and find out the code.